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  Previous issue (2018. Vol. 10, no. 4)

Psychological-Educational Studies

Former Title: Psychological Science and Education psyedu.ru

Publisher: Moscow State University of Psychology and Education

ISSN (online): 2587-6139

DOI: http://dx.doi.org/10.17759/psyedu

License: CC BY-NC 4.0

Started in 2009

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Foreign Experience in the Use of Computer Games in Teaching Children

Grigoryev I.S., Post-graduate Student of the Department of age Psychology of the Faculty of Psychology of education, Moscow State University of Psychology & Education, Moscow, Russia, igor.grigoriev@letnyayashkola.org
Abstract
Compares games as one of the most interesting phenomena related to the computerization are the subject of many foreign and domestic psychological researches. The article presents the characteristics of the following international study destinations of computer (video) games: firstly, the scope of use of computer games in education, secondly, study computer’s game influence of the cognitive domain of children, as well as formation of different skills. Such studies, however, do not consider computer games as an object, and stop only at specific areas of attention or perception. We discussed the question about common conceptual and methodological basis for the construction of research, which will classify and interpret the private research in this area. It lists the various (both positive and negative) effects on the influence of computer games on the mental development of the player, their significant developmental and educational potential.

Keywords: computergames, educational influence of computer games on the identity technology

Column: Educational Psychology

DOI: http://dx.doi.org/10.17759/psyedu.2016080404

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