Gavrilova E.V. PhD in Psychology, Research Fellow, Centre of Applied Researches in Psychology and Education, Moscow State University of Psychology and Educationsocial, Moscow, Russia ORCID: https://orcid.org/0000-0003-0848-3839 e-mail: firstname.lastname@example.org
Ermakov S.S. PhD in Psychology, Assistant Professor, Department of Applied Mathematics, Faculty of Information Technology, Moscow State University of Psychology and Education, Moscow, Russia ORCID: https://orcid.org/0000-0003-4330-2618 e-mail: ermakovSS@mgppu.ru
The present study is focused on testing the computer game system ‘PL-modified’ as a diagnostic tool for measurement of higher-order mental actions by middle-school students in individual and collaborative game. 189 middle-school students at the age of 11–12 years participated in this study. The main research question concerned to which type of the game – individual or collaborative – provides better conditions for manifestation of the researched cognitive skills. Abstract intelligence as an additional anticipated factor for high game performance was also assessed and controlled. It was revealed that participants exhibit the higher level of the cognitive actions of analysis and planning in collaborative game. At the same time the patterns of the interactions between the researched variables as well as distinct parameters of game performance are determined by the concrete level of intelligence which rather varies in different pairs of collaborators. We discuss our results from the position of the further prospects for the application of the ‘Pl-modified’ computer system as a potential instrument of measurement and development of higher-order thinking actions. important information on the dynamic characteristics of their mental process.
Keywords: the ‘PL-modified’ computer game system, high-order mental actions, collaborative problem solving, abstract (general) intelligence, psychodiagnostics
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