Visual Novel Genre as a Method of the Sociability Development

 
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Abstract

Nowadays the time for direct contacts between people is getting shorter, communication is increasingly going online, requiring special skills from those participating in it. And so there is a need for methods of developing one's sociability, both real and virtual as a response to digitalization. The work presents the results of experimental and empirical examinations of a visual novel genre video game seen as a method of the sociability development. We have employed the following research techniques: ‘forming’ experiment, self-observation, testing and surveying. The research was conducted remotely, with 654 male participants aged 14-35. The research results indicate no positive effect of using visual novel genre video games in order to increase the sociability level. However, there is a possibility for a visual novel genre game to be used in order to develop skills of online communication. The research gives details of the videogame progressing process as well as the dynamics of the subjects' emotional state. The results can be used both for further research and for online psychological counseling.

General Information

Keywords: adolescence, sociability, visual novel, methods of the sociability, computer games

Journal rubric: Interdisciplinary Studies

OpenAlex citations: 1

OpenAlex trends: Cultural Differences and Values, Media Influence and Health, Leadership, Courage, and Heroism Studies

Information about the work in OpenAlex

Number of citations: 1

Topics

Cultural Differences and Values

This cluster of papers encompasses a wide range of research on cultural psychology, values, and cross-cultural variability. It explores topics such as individualism-collectivism, social axioms, emotional experiences, neural substrates of culture, and the influence of globalization on psychological phenomena. The research delves into the complexities of cultural differences and their impact on various aspects of human behavior and cognition.

Number of works: 63722  |  Total number of citations: 1682812

Topic detailsв OpenAlex

Media Influence and Health

This cluster of papers explores the role of narrative in persuasive communication, focusing on concepts such as transportation, identification, emotion, entertainment-education, awe, media enjoyment, health behavior change, parasocial interaction, and empathy. It delves into how narratives can influence beliefs, attitudes, intentions, and behaviors across various domains including health communication, entertainment media, and social influence.

Number of works: 39245  |  Total number of citations: 512447

Topic detailsв OpenAlex

Leadership, Courage, and Heroism Studies

This cluster of papers explores the psychology of heroism and courage, including topics such as the nature of heroism, differentiating heroic action and altruism, workplace courage, leadership, moral education, and the role of psychological capital in fostering courage. It delves into the societal construction of heroism, the impact of gender on perceptions of heroism, and the relationship between fear, resilience, and heroic behavior.

Number of works: 29622  |  Total number of citations: 134233

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Work details in OpenAlex

DOI: https://doi.org/10.17759/psylaw.2021110414

Received 19.10.2021

Accepted

Published

For citation: Alimova, D.K., Bogdanovich, N.V. (2021). Visual Novel Genre as a Method of the Sociability Development . Psychology and Law, 11(4), 196–206. (In Russ.). https://doi.org/10.17759/psylaw.2021110414

© Alimova D.K., Bogdanovich N.V., 2021

License: CC BY-NC 4.0

References

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Information About the Authors

Dinara K. Alimova, Graduate, Department of Legal Psychology and Law, Faculty of Legal Psychology, Moscow State University of Psychology and Education, Moscow, Russian Federation, ORCID: https://orcid.org/0000-0001-8153-5856, e-mail: dina.dina4@mail.ru

Natalia V. Bogdanovich, Candidate of Science (Psychology), Docent, Associate Professor, Department of Legal Psychology and Law, Faculty of Legal Psychology, Moscow State University of Psychology & Education, Moscow, Russian Federation, ORCID: https://orcid.org/0000-0003-1507-9420, e-mail: bogdanovichnv@mgppu.ru

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