The use of «serious gaming» in educational work with children

 
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Abstract

This article discusses the foreign studies on the use of so-called «serious» computer games («Serious Games») in the educational work with children. Three main groups of these types of games are singled out: games aimed at increasing physical activity in children, games aimed at informing the child in a particular issue and games aimed at changing the behavior of the child. The article presents description of some computer games of this type. The results of study of utilization of computer games in educational work with children and comparison of their efficacy with traditional educational means are discussed.

General Information

Keywords: video games, computer games, video games, serious, information technology.

OpenAlex citations: 4

OpenAlex topics: Social and Behavioral Studies, Educational Innovations and Challenges, Psychology of Development and Education

Information about the work in OpenAlex

Number of citations: 4

Topics

Social and Behavioral Studies

This cluster of papers covers a wide range of topics related to social activity and health research, including the impact of socioeconomic factors on risky behaviors among adolescents, the role of redox homeostasis in cancer, the use of ethnography in health research, and the development of mass sports as a basis for a healthy lifestyle. It also explores the influence of beliefs and motivation on socio-psychological adaptation among university students, as well as the relationship between digital learning environments and the science of learning.

Number of works: 33846  |  Total number of citations: 20896

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Educational Innovations and Challenges

This cluster of papers explores the digital transformation and its impact on higher education institutions, focusing on topics such as educational technology, distance learning, e-learning, university management, and student experience. It discusses the challenges, opportunities, and risks associated with the integration of digital technologies in higher education, as well as the pedagogical approaches driving this transformation.

Number of works: 85667  |  Total number of citations: 129440

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Psychology of Development and Education

This cluster of papers explores various aspects of psychology in education, focusing on topics such as the Zone of Proximal Development, inclusive education, cultural-historical theory, educational environment, psychological well-being, teacher training, learning motivation, adolescent development, social cognition, and digital learning. The papers delve into the intersection of psychology and education to understand the developmental processes and challenges in educational settings.

Number of works: 77596  |  Total number of citations: 232137

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Work details in OpenAlex

Article type: review article

DOI: https://doi.org/10.17759/jmfp.2017060404

Published

For citation: Klopotova, E.E., Kuznetsova, T.Y. (2017). The use of «serious gaming» in educational work with children. Journal of Modern Foreign Psychology, 6(4), 41–45. (In Russ.). https://doi.org/10.17759/jmfp.2017060404

© Klopotova E.E., Kuznetsova T.Y., 2017

License: CC BY-NC 4.0

References

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Information About the Authors

Ekaterina E. Klopotova, Candidate of Science (Psychology), Assistant Professor, Department of Preschool Pedagogy and Psychology, Faculty of Psychology of Education, Senior Researcher, Center for Interdisciplinary Research on Contemporary Childhood, Moscow State University of Psychology and Education, Senior Researcher at the Laboratory of Preschool Education, The Federal State Budgetary Scientific Institution “Institute of child development, health and adaptation”, Moscow, Russian Federation, ORCID: https://orcid.org/0000-0002-1975-318X, e-mail: klopotovaee@mgppu.ru

Tatyana Y. Kuznetsova, Master Degree Student, the Chair of Preschool Pedagogy and Psychology, Faculty of Educational Psychology, Moscow State University of Psychology and Education, Moscow, Russian Federation, e-mail: kuznetsovatu@bk.ru

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